| Age of Mythologyclick here: | | | | have great scouts as they start with a cavalry |
| Age of Mythology (commonly abbreviated to | | | | scout and they can train flying pegasi scouts (and |
| AoM), is a mythology-based, real-time strategy | | | | hippocampi for Poseidon). They train their units at |
| computer game developed by Ensemble Studios | | | | the Academy, Achery Range and Stables. Their |
| and published by Microsoft Game Studios. It was | | | | human units are tougher than those of the other |
| released on November 1, 2002 in North America | | | | civilizations, but they are more expensive. Their |
| and a week later in Europe.[3] | | | | hero units are powerful heroes from Greek |
| A spin-off from the Age of Empires series, Age | | | | mythology like Theseus, Heracles, Odysseus or |
| of Mythology takes inspiration from the myths | | | | Achilles. You can only have one of each but you |
| and legends of the Greeks, Egyptians, and Norse, | | | | can train them back if they die. They are the only |
| rather than from actual history.[4] However, | | | | civilization to have a ranged siege weapon at the |
| many gameplay elements are similar to the Age | | | | third age, the Petroboli. In the fourth age, they |
| of Empires series. Its campaign follows an | | | | can train mighty Helepolis towers. The Egyptians |
| Atlantean admiral, Arkantos, who is forced to | | | | are a more defensive civilization with powerful |
| travel through the lands of game's three cultures, | | | | buildings, walls and towers. Their Pharaoh is a free |
| hunting for a cyclops who is in league with | | | | hero unit that comes back to life when killed. |
| Poseidon against Atlantis.[5] | | | | They can empower buildings to speed up |
| Age of Mythology was commercially successful, | | | | production. You can also train Priests to heal your |
| going platinum four months after its release after | | | | units and counter myth units. Their siege weapons |
| selling over one million units.[6] The game's critical | | | | are powerful and they also have War Elephants |
| reception was generally positive: it scored 89% on | | | | to take down buildings or defeat infantry. The |
| both Game Rankings and Metacritic.[7][8]There are | | | | Norses are very aggressive: they can train |
| three different civilizations in Age of Mythology | | | | soldiers in the first age but they don't have any |
| are the Greeks, the Egyptians, and the Norse. | | | | archers. Also, it is their infantry who build buildings, |
| They each have different mechanics. For | | | | letting their gatherers concentrate on resource |
| example, the Greeks gain favor by making their | | | | gathering. Instead of building deposit buildings, the |
| villagers pray at the temple, the Egyptians by | | | | Norses can train Ox Karts at the Town Center, a |
| building different monuments, and the Norse by | | | | mobile deposit point. Their hero, the Hersir, can be |
| fighting and hunting. The Greek civilization is very | | | | trained at the Long House or at the temple. |
| similar to the civilizations in Age of Kings. They | | | | Hersirs gain favor, even when idle. |